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	<title>Comments on: Under new management but same rules</title>
	<atom:link href="http://xna7day.com/under-new-management-but-same-rules/feed/" rel="self" type="application/rss+xml" />
	<link>http://xna7day.com/under-new-management-but-same-rules/</link>
	<description></description>
	<lastBuildDate>Tue, 06 Apr 2010 15:14:52 +0000</lastBuildDate>
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		<title>By: vando.pereira</title>
		<link>http://xna7day.com/under-new-management-but-same-rules/comment-page-1/#comment-25</link>
		<dc:creator>vando.pereira</dc:creator>
		<pubDate>Tue, 26 Jan 2010 10:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://xna7day.com/?p=177#comment-25</guid>
		<description>ah nice:D Its good to know that someone looks at my code:P

I&#039;ve already visited your site, I always know that for was more efficient that foreach, but now I now how much:D Thanks=D

I&#039;m really enjoy what you are doing with your engine and level editor. I&#039;m making a 2D Game Engine too and I&#039;m looking for new ideas. I want to talk about it soon, but for now I&#039;ll participate in XNA7Day contests to put it on test and to find some bugs. But I&#039;m just in beginning of development.

Thanks for keep this contest alive:D</description>
		<content:encoded><![CDATA[<p>ah nice:D Its good to know that someone looks at my code:P</p>
<p>I&#8217;ve already visited your site, I always know that for was more efficient that foreach, but now I now how much:D Thanks=D</p>
<p>I&#8217;m really enjoy what you are doing with your engine and level editor. I&#8217;m making a 2D Game Engine too and I&#8217;m looking for new ideas. I want to talk about it soon, but for now I&#8217;ll participate in XNA7Day contests to put it on test and to find some bugs. But I&#8217;m just in beginning of development.</p>
<p>Thanks for keep this contest alive:D</p>
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	<item>
		<title>By: David Amador</title>
		<link>http://xna7day.com/under-new-management-but-same-rules/comment-page-1/#comment-24</link>
		<dc:creator>David Amador</dc:creator>
		<pubDate>Mon, 25 Jan 2010 19:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://xna7day.com/?p=177#comment-24</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-23&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-23&quot; rel=&quot;nofollow&quot;&gt;vando.pereira&lt;/a&gt; :&lt;/strong&gt;
          &lt;p&gt;not for now, I’ve a blog until get something interesting to tweet:P&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://3dgamingstuff.blogspot.com&quot; rel=&quot;nofollow&quot;&gt;http://3dgamingstuff.blogspot.com&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;lately, has not been updated too much:\&lt;/p&gt;
         &lt;/blockquote&gt;

lol I have that site on my bookmarks. I based some of the code on my own console on your console component. talk about coincidence. mine is &lt;a href=&quot;http://www.david-amador.com&quot; rel=&quot;nofollow&quot;&gt;www.david-amador.com&lt;/a&gt;</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-23"><p>
<strong><a href="#comment-23" rel="nofollow">vando.pereira</a> :</strong></p>
<p>not for now, I’ve a blog until get something interesting to tweet:P</p>
<p><a href="http://3dgamingstuff.blogspot.com" rel="nofollow">http://3dgamingstuff.blogspot.com</a></p>
<p>lately, has not been updated too much:\</p>
</blockquote>
<p>lol I have that site on my bookmarks. I based some of the code on my own console on your console component. talk about coincidence. mine is <a href="http://www.david-amador.com" rel="nofollow">http://www.david-amador.com</a></p>
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	<item>
		<title>By: vando.pereira</title>
		<link>http://xna7day.com/under-new-management-but-same-rules/comment-page-1/#comment-23</link>
		<dc:creator>vando.pereira</dc:creator>
		<pubDate>Mon, 25 Jan 2010 18:40:56 +0000</pubDate>
		<guid isPermaLink="false">http://xna7day.com/?p=177#comment-23</guid>
		<description>not for now, I&#039;ve a blog until get something interesting to tweet:P

http://3dgamingstuff.blogspot.com

lately, has not been updated too much:\</description>
		<content:encoded><![CDATA[<p>not for now, I&#8217;ve a blog until get something interesting to tweet:P</p>
<p><a href="http://3dgamingstuff.blogspot.com" rel="nofollow">http://3dgamingstuff.blogspot.com</a></p>
<p>lately, has not been updated too much:\</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Amador</title>
		<link>http://xna7day.com/under-new-management-but-same-rules/comment-page-1/#comment-22</link>
		<dc:creator>David Amador</dc:creator>
		<pubDate>Mon, 25 Jan 2010 18:10:54 +0000</pubDate>
		<guid isPermaLink="false">http://xna7day.com/?p=177#comment-22</guid>
		<description>=) cool You have twitter? I like to follow other developers work too. If from Portugal even better.</description>
		<content:encoded><![CDATA[<p>=) cool You have twitter? I like to follow other developers work too. If from Portugal even better.</p>
]]></content:encoded>
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	<item>
		<title>By: vando.pereira</title>
		<link>http://xna7day.com/under-new-management-but-same-rules/comment-page-1/#comment-21</link>
		<dc:creator>vando.pereira</dc:creator>
		<pubDate>Mon, 25 Jan 2010 18:10:19 +0000</pubDate>
		<guid isPermaLink="false">http://xna7day.com/?p=177#comment-21</guid>
		<description>Ok, I&#039;ll think on another theme:D</description>
		<content:encoded><![CDATA[<p>Ok, I&#8217;ll think on another theme:D</p>
]]></content:encoded>
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	<item>
		<title>By: vando.pereira</title>
		<link>http://xna7day.com/under-new-management-but-same-rules/comment-page-1/#comment-20</link>
		<dc:creator>vando.pereira</dc:creator>
		<pubDate>Mon, 25 Jan 2010 18:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://xna7day.com/?p=177#comment-20</guid>
		<description>Ah and be welcome:D I like to see other Portuguese working with XNA:D</description>
		<content:encoded><![CDATA[<p>Ah and be welcome:D I like to see other Portuguese working with XNA:D</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Amador</title>
		<link>http://xna7day.com/under-new-management-but-same-rules/comment-page-1/#comment-19</link>
		<dc:creator>David Amador</dc:creator>
		<pubDate>Mon, 25 Jan 2010 17:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://xna7day.com/?p=177#comment-19</guid>
		<description>&lt;blockquote cite=&quot;#commentbody-18&quot;&gt;
&lt;strong&gt;&lt;a href=&quot;#comment-18&quot; rel=&quot;nofollow&quot;&gt;vando.pereira&lt;/a&gt; :&lt;/strong&gt;
          &lt;p&gt;What about games with avatars and other restriction?&lt;/p&gt;
         &lt;/blockquote&gt;
Thanks for the tip but that is going to restrict people who doesn&#039;t have a creator&#039;s club account or gold for testing the games. Simple ideas or things like &quot;your game must be underwater&quot; and stuff like that usually works good.
Btw U from Portugal? I saw that your email is from there.</description>
		<content:encoded><![CDATA[<blockquote cite="#commentbody-18"><p>
<strong><a href="#comment-18" rel="nofollow">vando.pereira</a> :</strong></p>
<p>What about games with avatars and other restriction?</p>
</blockquote>
<p>Thanks for the tip but that is going to restrict people who doesn&#8217;t have a creator&#8217;s club account or gold for testing the games. Simple ideas or things like &#8220;your game must be underwater&#8221; and stuff like that usually works good.<br />
Btw U from Portugal? I saw that your email is from there.</p>
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	</item>
	<item>
		<title>By: vando.pereira</title>
		<link>http://xna7day.com/under-new-management-but-same-rules/comment-page-1/#comment-18</link>
		<dc:creator>vando.pereira</dc:creator>
		<pubDate>Mon, 25 Jan 2010 17:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://xna7day.com/?p=177#comment-18</guid>
		<description>What about games with avatars and other restriction?</description>
		<content:encoded><![CDATA[<p>What about games with avatars and other restriction?</p>
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